DrawFlatShadedShape
From Solid Graphics Wiki
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The DrawFlatShadedShape function draws a shape using flat shading. The function uses OpenGL functions for drawing the shape, so the shape is drawn into active/current OpenGL rendering context window.
void DrawFlatShadedShape
(
const Shape & shape
);
void DrawFlatShadedShape
(
const Shape & shape,
const VectorList & normals
);
Parameters
| shape | The shape to render. |
| normals | Shape triangles normal vectors. The vectors can be calculated using the Shape::CalculateNormals method. Number of normal vectors in the list must be the same as number of triangles in the shape. If no normals are provided then the function draws all the shape triangles using current OpenGL context's normal vector. |
See Also
