DrawSmoothShadedShape

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DrawSmoothShadedShape
Namespace: SKL3D
Member of: (this function is not member of any class)
Include: Skl3DDraw.h
Lib (Release): SKL.lib
Lib (Debug): SKL_D.lib

The DrawSmoothShadedShape function draws a shape using smooth shading. The smooth shading is suitable for shapes which do not have visible sharp edges.

The function uses OpenGL functions for drawing the shape, so the shape is drawn into active/current OpenGL rendering context window.

void DrawSmoothShadedShape
         (
         const Shape & shape,
         const VectorList & normals
         );


Parameters

shape The shape to render.
normals Shape points normal vectors. The vectors can be calculated using the Shape::CalculateNormals method. Number of normal vectors in the list must be the same as number of points in the shape.

See Also





   


SolidKit Library Documentation

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