| CreateBox
| Creates triangle mesh of a box shape.
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| CreateCone
| Creates triangle mesh of a cone shape.
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| CreateCylinder
| Creates triangle mesh of a cylinder shape.
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| CreateSphere
| Creates triangle mesh of sphere shape.
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| CreateTorus
| Creates triangle mesh of a torus shape.
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| Area
| Returns area of the shape surface.
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| Volume
| Ruturns volume of the shape. The volume is valid number only if the object's triangle mesh represents a solid without "surface skin" holes (This does not mean that the shape cannot have holes - it means that it's surface must not be missing any triangles).
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| MassCenter
| Returns mass center of the shape. The mass center is correctly calculated only if the shape object represents a solid object.
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| BoundingBox
| Returns axis oriented bounding box of the shape.
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| Move
| Moves the shape point by specified vector or by transforming of all it's points using given matrix.
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| RotateZYX
| Rotates all shape points by specified angles around origin of the coordinate system, first around Z axis, then Y axis and then X axis.
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| RotateYXZ
| Rotates all shape points by specified angles around origin of the coordinate system, first around Y axis, then X axis and then X axis.
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| InverseRotateZYX
| Performs rotation inverse to what the RotateZYX method does.
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| InverseRotateYXZ
| Performs rotation inverse to what the RotateYXZ method does.
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| Scale
| Scales all shape point coordinates by given factor.
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| Transform
| Transforms all shape points using given matrix.
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| AlignToGrid
| Aligns all shape points to specified grid.
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| SnapPoints
| Merges shape points which are withing specified distance to each other.
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| RemoveUnusedPoints
| Removes all unused points from the point array fieldd and updates point indexes of affected triangles.
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| CalculateNormals
| Calculates shape triangle normals.
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| Split
| If the shape consists of multiple separate objects then the Split method returns array of the individual shapes. If shape is already a single object then the return array will have just one object.
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| GetLeftmostPointIndex
| Returns index of the furthest shape point to the left side of specified plane.
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| GetLeftmostPoint
| Returns coordinates of the furthest shape point to the left side of specified plane.
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| GetRightmostPointIndex
| Returns index of the furthest shape point to the right side of specified plane.
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| GetRightmostPoint
| Returns coordinates of the furthest shape point to the right side of specified plane.
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| GetTriangle
| Returns specified shape triangle as Triangle class object.
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| GetFace
| Returns all triangle ids which are neighbours of specified triangle and have the same normal vector as specified triangle, or neighbours of such neighbours and their neighbours having the same normal. For example if shape's triangle mesh is a cube then the function always returns two triangles which together form a cube's face - a square.
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| GetEdge
| Returns shape's single edge coordinates. The edge is identified by it's starting linesegment, the GetEdge method then finds and returns all linesegments of specified edge.
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| GetEdges
| Returns all shapes crease-angle edges.
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| GetBoundaryEdges
| Returns linesegments of shape's triangle mesh boundary - that is edges of all triangles each edge belongs to just one triangle. Shapes which represent solid objects do not have boundary edges.
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| GetEdgeTriangles
| Returns all triangles which have boundary edges.
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| DeletePoint
| Deletes specified shape point and updates triangles using this point to use different (specified) point.
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| GetPointNeighbourList
| Returns all neighbour points to specified pointon the shapes triangle mesh.
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| IsValidTopology
| Returns true if shape's topology is valid solid and therefore valid to perform constructive solid geometry operation on.
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| Intersects
| Performs intersection test of given LineSegment or another shape wich the shape object instance.
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| LoadFromXML
| Loads the shape triangle mesh from specified XmlReader.
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| SaveToXML
| Appends the shape triangle mesh to MemoryBuffer as XML.
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| CreateNew
| Creates new copy (clone) of the shape object instance.
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| AreTriangleAttributesEqual
| Performs test whether two triangle attributes are equal.
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| CopyTriangleAttributes
| Copies one triangle's attributes to another.
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| OnTriangleArraySizeChange
| Notification function which can be used to inform the object instance about change in it's triangle mesh.
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