SolidKit3D.Drawing.ShapeRenderer.DrawObjectAxis
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(Redirected from ShapeRenderer.DrawObjectAxis)
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The DrawObjectAxis function draws specified object's axis.
The function uses OpenGL functions for drawing the axis, so the axis is drawn into active/current OpenGL rendering context window. The function uses current rendering context's line width, and lighting model to draw the axis.
public static void DrawObjectAxis( ObjectPosInfoList objectPosInfo, ref Vector axis, ref Color color, float scale );
Parameters
| objectPosInfo | Object's position and size information. The axis is drawn centered on the centerPoint of the last ObjectPosInfo struct item in the objectPosInfo list. |
| axis | the axis direction relative to the object's coordinate system |
| color | color to use for drawing the axis |
| scale | The size of axis to draw. The resulting size of the axis length is calculated by multiplying the objects bounding sphere diameter by the scale value. |
See Also
- ShapeRenderer.DrawShapeWireframe
- ShapeRenderer.DrawShapePoints
- ShapeRenderer.DrawShapeNormals
- ShapeRenderer.DrawObjectPlane
