Skl3DDraw.h
From Solid Graphics Wiki
- Note: Instead of using #include "Skl3DDraw.h" directive in your programs you can always use #include "SolidKit.h" directive which internally includes all SolidKit Library header files (except for those used by the SolidKit Library Pro package only).
The Skl3DDraw.h is SolidKit Library's C++ header file declaring functions and classes for OpenGL drawing and rendering.
Contents |
The Header file Types
Classes
Functions
- DrawFlatShadedShape
- DrawSmoothShadedShape
- DrawSmoothCAShadedShape
- DrawShapeWireframe
- DrawShapePoints
- DrawShapeNormals
- DrawObjectAxis
See Also
