Skl3DWindow.h
From Solid Graphics Wiki
- Note: Instead of using #include "Skl3DWindow.h" directive in your programs you can always use #include "SolidKit.h" directive which internally includes all SolidKit Library header files (except for those used by the SolidKit Library Pro package only).
The Skl3DWindow.h is SolidKit Library's C++ header file declaring the Window3D class and other types related to it.
The Header file Types
- Window3D class
- ObjectEditOptions struct
- Camera struct
- Window3DDefaults struct
- ViewControlInfo struct
- ViewMovementInfo struct
See Also
