From Solid Graphics Wiki

Jump to: navigation, search

Note: Instead of using #include "Skl3DWindow.h" directive in your programs you can always use #include "SolidKit.h" directive which internally includes all SolidKit Library header files (except for those used by the SolidKit Library Pro package only).

The Skl3DWindow.h is SolidKit Library's C++ header file declaring the Window3D class and other types related to it.

The Header file Types

See Also


SolidKit Library Documentation

Personal tools