SolidKit3D.Drawing.Color struct
From Solid Graphics Wiki
| ||||||||||
The Color struct specifies a color using color's red, green, blue and alpha (transparency) components using float precision.
Constructors
Struct constructors allow to initialize the color component values from four float values, or from other System.Drawing.Color object.
Fields
| Field name | Type | Description |
| R | float | The red color component. |
| G | float | The green color component. |
| B | float | The blue color component. |
| A | float | The transparency/opacity color component. Value 0.0f means that the color is transparent, value 1.0f means that the color is opaque. |
Methods
The class has no public methods.
Predefined color constants
The Color class defines these static constants: White, LightGray, DimGray, DarkGray, Gray, Black, Yellow, Red, Green, Blue, Orange.
See Also
