SolidKit3D.Drawing.ShapeRenderer.DrawSmoothShadedShape

From Solid Graphics Wiki

Jump to: navigation, search
SolidKit3D.Drawing.ShapeRenderer.DrawSmoothShadedShape
Namespace: SolidKit3D.Drawing
Member of: ShapeRenderer class
Assembly: SolidKit.dll

The DrawSmoothShadedShape function draws a shape using smooth shading. The smooth shading is suitable for shapes which do not have visible sharp edges.

The function uses OpenGL functions for drawing the shape, so the shape is drawn into active/current OpenGL rendering context window.

public static void DrawSmoothShadedShape( Shape shape, VectorList normals )'


Parameters

shape The shape to render.
normals Shape points normal vectors. The vectors can be calculated using the Shape.CalculateNormals method. Number of normal vectors in the list must be the same as number of points in the shape.

See Also





   


SolidKit Library Documentation

Personal tools