SolidKit3D.Math3D.LineSegmentsDistanceSquared
From Solid Graphics Wiki
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The LineSegmentsDistanceSquared function returns square of shortest distance between two line segments.
public static float LineSegmentsDistanceSquared ( ref Point P0, ref Point P1, ref Point Q0, ref Point Q1, out Point C );
Parameters
| P0 | x,y,z coordinates of first point defining the first line segment |
| P1 | x,y,z coordinates of second point defining the first line segment |
| Q0 | x,y,z coordinates of first point defining the second line segment |
| Q1 | x,y,z coordinates of second point defining the second line segment |
| C | the function stores x,y,z coordinates of the closest point from the first line segment to C |
Return Value
The square of shortest distance of the two line segments.
See Also
